The story is definitely interesting but I'm finding it difficult to get over my annoyance with how the MC treats her father. I wish we had more say in how she navigates that relationship. It's making it hard for me to connect with her, which in turn makes it hard to invest in her character/story. I'm also not too fond of Shannon's personality, so dealing with her is a bit... much for me lol.
That being said, like I said before, the story idea is interesting and I don't think I've seen anything like it on here so far.
Hello - I'm so, so sorry I'm responding to this three months late! I'm also sorry to hear about your difficulty with that aspect of the main character. I'm not entirely sure how far you played into the demo, but your choices will most definitely shape the way your relationship with him changes. The protagonist is a defined character with much of her opening personality already set, which means her history with him and past grievances can't be altered.
However, as you continue on, that can be changed and by the end point of the demo this relationship can mend drastically and your manner of speaking to him changes along with that.
Shannon, on the other hand, I suppose I can only describe as an acquired taste! :P
Nonetheless, I appreciate the feedback and I appreciate that you took the time to write a comment! I'm sorry again that it took so long for me to properly reply. I hope you have been well in the time since this was posted!
This is love at first sight! The art! The voicing (which I didn't know about)! The story line! The whole game is a masterpiece! Keep up the good work and don't forget to eat and drink water.
Thank you so much! I'm so glad to hear that you enjoyed the demo and your words of encouragement seriously mean so much to me^^ I will definitely keep doing my best, and I appreciate the reminder to drink water - that's really nice of you to say.
OH MY GOD YOU DO NOT UNDERSTAND HOW I AM IN LOVE WITH THIS GAME AT ALL!!! I felt so connected! so intrigued so- SO EMOTIONALL!!! When i finished the demo i physically smacked my head on the keyboard haha! This story- This game- its so amazing and in depth! The body language of the characters are on point! and the various personalities! I am SO excited to see the full release i cannot express how im so eager to see the game in its all glory! I also like the MC a lot! she kinda resembles me i got lucky with that hehe- everything is on point except for a few things but of course im happy with this so much! I want to support this game so badly by donating or something but im just a student who happens to be a digital illustrator- I hope there are other ways to support the dev team/person behind this game! but if there isnt for now i will send my moral support and try to keep updated!
I really hope this continues and i will be on the look out for more games or demos from you guys!
Also gotta say i imedditalty fell in love with kay, he is such a special flower and he just- UGH PERFECT I probably will draw some fanart I'll be sure to notify you when that comes!
-xx Marwa (Possibly your number one fan till now <333)
This is so sweet of you to comment, thank you for playing the demo and getting so much enjoyment out of it!<3 I appreciate support in any way whatsoever. Even taking the time to post something like this is incredibly beneficial to me and helps encourage me along the way with development. :)
There is so much I love about this game (even if I've only played the demo), but I just wanted to mention real quick (because I'd write a whole bloody essay about how good this game is, if I could) that I LOVE the characters. Especially after playing the seperate game with Kay and Clive, I love how much they developed Clive in the demo's release. I just wanted to drop by and say how much I loved your work! <3
This VN is downright amazing, and I hope to play the full release someday soon! Thank you for making it, and I hope everything else is smooth sailing.
Hello!! First off: I am so sorry for replying to this late. Second: thank you so much, from the bottom of my heart! It is so encouraging to receive these types of comments. I'm glad you enjoyed the demo and I hope that when the full game is released (July 31, 2021) you will enjoy it just as much!
Hi, I actually made an account just so I can post a comment to you!! :) This is such an awesome game. I am looking forward to play it upon release. The opening was creepy and awesome!!! sorry kept repeating myself, *synonym of awesomeness insert here* <3 I'm not much of an expert, but I do love the art. It is so beautiful, though the characters look different in the CGs (is that what their called? ahaha not sure, but I am refering to the additional art thing of the characters... I suck at this, sorry). I think it also helped that the background moved because it made me feel like I am watching rather than just reading. I also loved the different personality traits that character would develop based on their choices. The story is totally engaging. I think the shift of 1st person to 2nd person can be improved - more smooth transition, I dunno. And the partial voice acting is great!!! I loved hearing their voices. It sort of made me want to trust Gray more. I'm not sure if this would be helpful, but I tend to suspect Shannon a lot, her intentions and all haha.. maybe that is intentional, but maybe it's her eyes? But its just completely amazing, what you did here. I can't imagine how much effort and time and resouces one has to put into these games that I love so much... but it's definitely so worth it!!! I wish people would really buy your stuff once its released. I'm not a fan of anything scary to be honest, so actually appreciate the warning for any scare scenes!!! Looking forward to the completion of this game. :)
I am so glad you enjoyed the demo! It's so sweet of you to take the time to make an account and comment your feedback. I can't say enough how much that means to me. I hope that you'll enjoy the full game even more than what you've played already!
This vn is absolutely amazing! All the characters look great and it has a very interesting story line. The only thing that bothers me is that our character is really mean to Clive (when he is my second favorite character hah) but I understand why we would be, I just wish we were a bit nicer. Anyway, I loved this and I wish you the best of luck while making the full game! Sadly I don't have enough money to buy 3 ko-fis yet, but hopefully soon I get enough money so I can buy them haha. Thank you for this great demo, can't wait for the full game!
Thank you so much! I'm very glad you enjoyed the demo and I really hope you'll enjoy the full game in the future too.
As for Clive, don't fret💕 You'll have the opportunity to ease that suspicion of him early on during the game routes. He appreciates the love! (Though it does fluster him a tiny bit 😘)
When I open the game there is just a white screen and I can’t close the window, but I can make it fullscreen and hide it. I am using a windows computer.
Huh, that's a bug I've never heard before. 🤔 I'll do my best to figure out what might be causing it! A few questions:
Does the music play when it opens, or is that muted as well?
Do you happen to know what graphics renderer you're running the game with? I have noticed that the default on a lot of computers (DirectX) has display issues that aren't present with OpenGL - I'm in the process of figuring that one out as well.
A few potential fixes for this:
When you launch the game, press shift+G - from there a menu will pop up and you can select to change the renderer. Try another option and see if that fixues it!
You can also try updating your Nvidia Drivers or your other GPU drivers.
Okay, so I've played this game a little bit, and it was surprisingly pretty great with their design and voice acting. Unfortunately it wasn't that compatible with low spec computer, as my computer lags during the start of the game with the space animation. But overall it is pretty great.
I'm watching the playthrough right now; thank you very much for posting it, I am excited to hear your commentary! Thank you for letting me know about the lag at the start. I'll start looking into it and seeing if there's some way to fix the issue and avoid that. :)
Hello! The blue fragment requires completion of at least one good ending before you will be able to grab it. Since the game is still a demo, it will continue to reject you. If people are interested in having a preview into that route, though, I might add one in the next update :)
So I spent the whole day playing visual novels from Itch.io and I have to say - this has been quite the experience. I did have some issues with the game which might have to do with me being overly critical at times, but overall I think this vn has a lot of potential and needs more publicity.
The art was pretty for the most part, especially the few CGs we got. The voice acting was good, whenever it appeared. I'm not sure if you want the whole game to be voiced eventually or if this is the intended state, either way the voices match the characters well, I feel.
I was very suspicious of Clive at first, but I'll let that slide. Kay is a sweetheart.
Really enjoyed the demo and all the choices it had, I was pretty much hooked from the start. Good job ~
P.S.: This has to be my favorite line in any otome game ever.
Thank you so much for playing the demo and for your kind words! I'm very glad that you enjoyed the demo. There will be an updated demo with an expanded prologue and new GUI that has new features & content coming early next month. Additional CGs will be added too.
I've also fixed up some plot things that I wasn't content with (especially the scene where Xani tells Clive where she moves right away, which I've changed to a dialogue choice).
Hopefully this will also fix up some of the things that you had issues with, but if you have anything specific you'd like to give input on, please feel free to mention it!
Liked the demo a lot. The writing was really nice. Did have a little problem with it, though. It started spitting a bunch of errors when I got to a certain point.
Hi, thanks for playing the demo! I'm really glad you enjoyed what you saw of it. If possible would you be able to let me know where the issues started appearing and what the error message(s) you got were?
Sure. It was about the time the hospital scene started. The error (I think):
I'm sorry, but an uncaught exception occurred.
While running game code: File "game/script.rpy", line 4549, in script with dissolve(0.5) TypeError: 'Dissolve' object is not callable
-- Full Traceback ------------------------------------------------------------
Full traceback: File "game/script.rpy", line 4549, in script with dissolve(0.5) File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\ast.py", line 1389, in execute renpy.exports.with_statement(trans, paired) File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\exports.py", line 1601, in with_statement return renpy.game.interface.do_with(trans, paired, clear=clear) File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\display\core.py", line 2251, in do_with clear=clear) File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\display\core.py", line 2702, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\display\core.py", line 3047, in interact_core new_widget=layers_root) TypeError: 'Dissolve' object is not callable
Windows-8-6.2.9200 Ren'Py 7.3.5.606 Heart Fragment DEMO Thu Mar 12 02:31:06 2020
Just got another one too. This was on the room to beach transition in Clive's route.
I'm sorry, but an uncaught exception occurred.
While running game code: File "game/script.rpy", line 3931, in script scene beach with dissolve(0.5) TypeError: 'Dissolve' object is not callable
-- Full Traceback ------------------------------------------------------------
Full traceback: File "game/script.rpy", line 3931, in script scene beach with dissolve(0.5) File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\ast.py", line 1389, in execute renpy.exports.with_statement(trans, paired) File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\exports.py", line 1601, in with_statement return renpy.game.interface.do_with(trans, paired, clear=clear) File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\display\core.py", line 2251, in do_with clear=clear) File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\display\core.py", line 2702, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\display\core.py", line 3047, in interact_core new_widget=layers_root) TypeError: 'Dissolve' object is not callable
Windows-8-6.2.9200 Ren'Py 7.3.5.606 Heart Fragment DEMO Sun Mar 15 05:23:05 2020
And another one, shortly after the last.
I'm sorry, but an uncaught exception occurred.
While running game code: File "game/script.rpy", line 3977, in script with dissolve(2.0) TypeError: 'Dissolve' object is not callable
-- Full Traceback ------------------------------------------------------------
Full traceback: File "game/script.rpy", line 3977, in script with dissolve(2.0) File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\ast.py", line 1389, in execute renpy.exports.with_statement(trans, paired) File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\exports.py", line 1601, in with_statement return renpy.game.interface.do_with(trans, paired, clear=clear) File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\display\core.py", line 2251, in do_with clear=clear) File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\display\core.py", line 2702, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\display\core.py", line 3047, in interact_core new_widget=layers_root) TypeError: 'Dissolve' object is not callable
Windows-8-6.2.9200 Ren'Py 7.3.5.606 Heart Fragment DEMO Sun Mar 15 05:38:05 2020
One more on the last transition.
I'm sorry, but an uncaught exception occurred.
While running game code: File "game/script.rpy", line 4056, in script with dissolve(2.0) TypeError: 'Dissolve' object is not callable
-- Full Traceback ------------------------------------------------------------
Full traceback: File "game/script.rpy", line 4056, in script with dissolve(2.0) File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\ast.py", line 1389, in execute renpy.exports.with_statement(trans, paired) File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\exports.py", line 1601, in with_statement return renpy.game.interface.do_with(trans, paired, clear=clear) File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\display\core.py", line 2251, in do_with clear=clear) File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\display\core.py", line 2702, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\display\core.py", line 3047, in interact_core new_widget=layers_root) TypeError: 'Dissolve' object is not callable
Windows-8-6.2.9200 Ren'Py 7.3.5.606 Heart Fragment DEMO Sun Mar 15 05:43:12 2020
Hit reload after that and ran through it again twice. Once skipping and again clicking. Didn't get anymore errors.
I loved the demo! The art is really good and I love the characters, especially Kay! I wish you would add a log feature though, just incase someone (like me) misses some script. Can't wait for the full game! Do you have an estimated full game release date and play time?
Hi there! I'm so happy to hear you enjoyed the demo.
A GUI revamp that will include a log feature is scheduled for April. The new interface will also include other goodies like a music box to listen to the soundtrack, a character bio section in the extras, and a way to check the protagonist's social media page to see status updates from the characters that'll give bonus content!
The estimated play time for the full game will be around 15 hours. If the first stretch goal for the Kickstarter is met this will be expanded to around 20.
Have an awesome day and thank you for playing Heart Fragment!
← Return to game
Comments
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The story is definitely interesting but I'm finding it difficult to get over my annoyance with how the MC treats her father. I wish we had more say in how she navigates that relationship. It's making it hard for me to connect with her, which in turn makes it hard to invest in her character/story. I'm also not too fond of Shannon's personality, so dealing with her is a bit... much for me lol.
That being said, like I said before, the story idea is interesting and I don't think I've seen anything like it on here so far.
Hello - I'm so, so sorry I'm responding to this three months late! I'm also sorry to hear about your difficulty with that aspect of the main character. I'm not entirely sure how far you played into the demo, but your choices will most definitely shape the way your relationship with him changes. The protagonist is a defined character with much of her opening personality already set, which means her history with him and past grievances can't be altered.
However, as you continue on, that can be changed and by the end point of the demo this relationship can mend drastically and your manner of speaking to him changes along with that.
Shannon, on the other hand, I suppose I can only describe as an acquired taste! :P
Nonetheless, I appreciate the feedback and I appreciate that you took the time to write a comment! I'm sorry again that it took so long for me to properly reply. I hope you have been well in the time since this was posted!
Olá queria saber se vocês vão fazer esse jogo para android ??
This is love at first sight! The art! The voicing (which I didn't know about)! The story line! The whole game is a masterpiece! Keep up the good work and don't forget to eat and drink water.
Thank you so much! I'm so glad to hear that you enjoyed the demo and your words of encouragement seriously mean so much to me^^ I will definitely keep doing my best, and I appreciate the reminder to drink water - that's really nice of you to say.
OH MY GOD YOU DO NOT UNDERSTAND HOW I AM IN LOVE WITH THIS GAME AT ALL!!! I felt so connected! so intrigued so- SO EMOTIONALL!!! When i finished the demo i physically smacked my head on the keyboard haha! This story- This game- its so amazing and in depth! The body language of the characters are on point! and the various personalities! I am SO excited to see the full release i cannot express how im so eager to see the game in its all glory! I also like the MC a lot! she kinda resembles me i got lucky with that hehe- everything is on point except for a few things but of course im happy with this so much! I want to support this game so badly by donating or something but im just a student who happens to be a digital illustrator- I hope there are other ways to support the dev team/person behind this game! but if there isnt for now i will send my moral support and try to keep updated!
I really hope this continues and i will be on the look out for more games or demos from you guys!
Also gotta say i imedditalty fell in love with kay, he is such a special flower and he just- UGH PERFECT I probably will draw some fanart I'll be sure to notify you when that comes!
-xx Marwa (Possibly your number one fan till now <333)
This is so sweet of you to comment, thank you for playing the demo and getting so much enjoyment out of it!<3 I appreciate support in any way whatsoever. Even taking the time to post something like this is incredibly beneficial to me and helps encourage me along the way with development. :)
There is so much I love about this game (even if I've only played the demo), but I just wanted to mention real quick (because I'd write a whole bloody essay about how good this game is, if I could) that I LOVE the characters. Especially after playing the seperate game with Kay and Clive, I love how much they developed Clive in the demo's release. I just wanted to drop by and say how much I loved your work! <3
This VN is downright amazing, and I hope to play the full release someday soon! Thank you for making it, and I hope everything else is smooth sailing.
Hello!! First off: I am so sorry for replying to this late. Second: thank you so much, from the bottom of my heart! It is so encouraging to receive these types of comments. I'm glad you enjoyed the demo and I hope that when the full game is released (July 31, 2021) you will enjoy it just as much!
Hi, I actually made an account just so I can post a comment to you!! :) This is such an awesome game. I am looking forward to play it upon release. The opening was creepy and awesome!!! sorry kept repeating myself, *synonym of awesomeness insert here* <3 I'm not much of an expert, but I do love the art. It is so beautiful, though the characters look different in the CGs (is that what their called? ahaha not sure, but I am refering to the additional art thing of the characters... I suck at this, sorry). I think it also helped that the background moved because it made me feel like I am watching rather than just reading. I also loved the different personality traits that character would develop based on their choices. The story is totally engaging. I think the shift of 1st person to 2nd person can be improved - more smooth transition, I dunno. And the partial voice acting is great!!! I loved hearing their voices. It sort of made me want to trust Gray more. I'm not sure if this would be helpful, but I tend to suspect Shannon a lot, her intentions and all haha.. maybe that is intentional, but maybe it's her eyes? But its just completely amazing, what you did here. I can't imagine how much effort and time and resouces one has to put into these games that I love so much... but it's definitely so worth it!!! I wish people would really buy your stuff once its released. I'm not a fan of anything scary to be honest, so actually appreciate the warning for any scare scenes!!! Looking forward to the completion of this game. :)
I am so glad you enjoyed the demo! It's so sweet of you to take the time to make an account and comment your feedback. I can't say enough how much that means to me. I hope that you'll enjoy the full game even more than what you've played already!
This vn is absolutely amazing! All the characters look great and it has a very interesting story line. The only thing that bothers me is that our character is really mean to Clive (when he is my second favorite character hah) but I understand why we would be, I just wish we were a bit nicer. Anyway, I loved this and I wish you the best of luck while making the full game! Sadly I don't have enough money to buy 3 ko-fis yet, but hopefully soon I get enough money so I can buy them haha. Thank you for this great demo, can't wait for the full game!
Thank you so much! I'm very glad you enjoyed the demo and I really hope you'll enjoy the full game in the future too.
As for Clive, don't fret💕 You'll have the opportunity to ease that suspicion of him early on during the game routes. He appreciates the love! (Though it does fluster him a tiny bit 😘)
When I open the game there is just a white screen and I can’t close the window, but I can make it fullscreen and hide it. I am using a windows computer.
Huh, that's a bug I've never heard before. 🤔 I'll do my best to figure out what might be causing it! A few questions:
A few potential fixes for this:
Okay, so I've played this game a little bit, and it was surprisingly pretty great with their design and voice acting. Unfortunately it wasn't that compatible with low spec computer, as my computer lags during the start of the game with the space animation. But overall it is pretty great.
I'm watching the playthrough right now; thank you very much for posting it, I am excited to hear your commentary! Thank you for letting me know about the lag at the start. I'll start looking into it and seeing if there's some way to fix the issue and avoid that. :)
Okay!
Part 2 (O~O)
Shannon and Xani friendship is so cute.
Starts getting creepy.
Part 4, things starting to escalate.
I have a question, why can't I grab the blue fragment? I tried to look for ways but I dunno what to do...
Hello! The blue fragment requires completion of at least one good ending before you will be able to grab it. Since the game is still a demo, it will continue to reject you. If people are interested in having a preview into that route, though, I might add one in the next update :)
So I spent the whole day playing visual novels from Itch.io and I have to say - this has been quite the experience. I did have some issues with the game which might have to do with me being overly critical at times, but overall I think this vn has a lot of potential and needs more publicity.
The art was pretty for the most part, especially the few CGs we got. The voice acting was good, whenever it appeared. I'm not sure if you want the whole game to be voiced eventually or if this is the intended state, either way the voices match the characters well, I feel.
I was very suspicious of Clive at first, but I'll let that slide. Kay is a sweetheart.
Really enjoyed the demo and all the choices it had, I was pretty much hooked from the start. Good job ~
P.S.: This has to be my favorite line in any otome game ever.
Thank you so much for playing the demo and for your kind words! I'm very glad that you enjoyed the demo. There will be an updated demo with an expanded prologue and new GUI that has new features & content coming early next month. Additional CGs will be added too.
I've also fixed up some plot things that I wasn't content with (especially the scene where Xani tells Clive where she moves right away, which I've changed to a dialogue choice).
Hopefully this will also fix up some of the things that you had issues with, but if you have anything specific you'd like to give input on, please feel free to mention it!
Liked the demo a lot. The writing was really nice. Did have a little problem with it, though. It started spitting a bunch of errors when I got to a certain point.
Hi, thanks for playing the demo! I'm really glad you enjoyed what you saw of it. If possible would you be able to let me know where the issues started appearing and what the error message(s) you got were?
Sure. It was about the time the hospital scene started. The error (I think):
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 4549, in script
with dissolve(0.5)
TypeError: 'Dissolve' object is not callable
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 4549, in script
with dissolve(0.5)
File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\ast.py", line 1389, in execute
renpy.exports.with_statement(trans, paired)
File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\exports.py", line 1601, in with_statement
return renpy.game.interface.do_with(trans, paired, clear=clear)
File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\display\core.py", line 2251, in do_with
clear=clear)
File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\display\core.py", line 2702, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\display\core.py", line 3047, in interact_core
new_widget=layers_root)
TypeError: 'Dissolve' object is not callable
Windows-8-6.2.9200
Ren'Py 7.3.5.606
Heart Fragment DEMO
Thu Mar 12 02:31:06 2020
Just got another one too. This was on the room to beach transition in Clive's route.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 3931, in script
scene beach with dissolve(0.5)
TypeError: 'Dissolve' object is not callable
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 3931, in script
scene beach with dissolve(0.5)
File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\ast.py", line 1389, in execute
renpy.exports.with_statement(trans, paired)
File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\exports.py", line 1601, in with_statement
return renpy.game.interface.do_with(trans, paired, clear=clear)
File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\display\core.py", line 2251, in do_with
clear=clear)
File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\display\core.py", line 2702, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\display\core.py", line 3047, in interact_core
new_widget=layers_root)
TypeError: 'Dissolve' object is not callable
Windows-8-6.2.9200
Ren'Py 7.3.5.606
Heart Fragment DEMO
Sun Mar 15 05:23:05 2020
And another one, shortly after the last.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 3977, in script
with dissolve(2.0)
TypeError: 'Dissolve' object is not callable
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 3977, in script
with dissolve(2.0)
File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\ast.py", line 1389, in execute
renpy.exports.with_statement(trans, paired)
File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\exports.py", line 1601, in with_statement
return renpy.game.interface.do_with(trans, paired, clear=clear)
File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\display\core.py", line 2251, in do_with
clear=clear)
File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\display\core.py", line 2702, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\display\core.py", line 3047, in interact_core
new_widget=layers_root)
TypeError: 'Dissolve' object is not callable
Windows-8-6.2.9200
Ren'Py 7.3.5.606
Heart Fragment DEMO
Sun Mar 15 05:38:05 2020
One more on the last transition.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 4056, in script
with dissolve(2.0)
TypeError: 'Dissolve' object is not callable
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 4056, in script
with dissolve(2.0)
File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\ast.py", line 1389, in execute
renpy.exports.with_statement(trans, paired)
File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\exports.py", line 1601, in with_statement
return renpy.game.interface.do_with(trans, paired, clear=clear)
File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\display\core.py", line 2251, in do_with
clear=clear)
File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\display\core.py", line 2702, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "C:\Users\jelat\Desktop\Heart_Fragment-demo-pc\Heart_Fragment-1.0-pc\renpy\display\core.py", line 3047, in interact_core
new_widget=layers_root)
TypeError: 'Dissolve' object is not callable
Windows-8-6.2.9200
Ren'Py 7.3.5.606
Heart Fragment DEMO
Sun Mar 15 05:43:12 2020
Hit reload after that and ran through it again twice. Once skipping and again clicking. Didn't get anymore errors.
Thank you! The new update should have this fixed up, but if there's any additional issues let me know!
Thanks a lot. Played the updated demo a bit and everything seems good. Looking forward to the full game down the road.
I loved the demo! The art is really good and I love the characters, especially Kay! I wish you would add a log feature though, just incase someone (like me) misses some script. Can't wait for the full game! Do you have an estimated full game release date and play time?
Hi there! I'm so happy to hear you enjoyed the demo.
A GUI revamp that will include a log feature is scheduled for April. The new interface will also include other goodies like a music box to listen to the soundtrack, a character bio section in the extras, and a way to check the protagonist's social media page to see status updates from the characters that'll give bonus content!
The estimated play time for the full game will be around 15 hours. If the first stretch goal for the Kickstarter is met this will be expanded to around 20.
Have an awesome day and thank you for playing Heart Fragment!
Thank you for your reply! I'm excited for the full release! :)